Robot Map Verification of a Graph World
نویسندگان
چکیده
In the map veriication problem, a robot is given a (possibly incorrect) map M of the world G with its position and orientation indicated on the map. The task is to nd out whether this map, for the given robot position and its orientation in the map, is correct for the world G. We consider the world model of a graph G = (V G ; E G) in which, for each vertex, edges incident to the vertex are ordered cyclically around that vertex. (This also holds for the map M = (V M ; E M).) The robot can traverse edges and enumerate edges incident on the current vertex, but it cannot distinguish vertices (and edges) from each other. To solve the veriication problem, the robot uses a portable edge marker, that it can put down at an edge of the graph world G and pick up later as needed. The robot can recognize the edge marker when it encounters it in the world G. By reducing the veriication problem 1 to an exploration problem, veriication can be completed in O(jV G j jE G j) edge traversals (the mechanical cost) with the help of a single vertex marker which can be dropped and picked up at vertices of the graph world DJMW1, DSMW2]. In this paper, we show a strategy that veriies a map in O(jV M j) edge traversals only, using a single edge marker, when M is a plane embedded graph, even though G may not be planar (e.g., G may contain overpasses, tunnels, etc.).
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عنوان ژورنال:
- J. Comb. Optim.
دوره 5 شماره
صفحات -
تاریخ انتشار 1999